<?xml version="1.0" encoding="utf-8" ?>
<doc xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="..\..\..\Documentation\Documentation.xsd">
  <assembly>
    <name>Elysium</name>
  </assembly>
  <members>
    <type name="T:Elysium.Controls.ToggleCommandButton">
      <summary>
        A command button with three possible states: "checked", "unchecked", "indeterminate".
      </summary>
    </type>
    <property name="P:Elysium.Controls.ToggleCommandButton.IsChecked">
      <summary>
        Gets or sets the value, which corresponds to whether the command button is checked.
      </summary>
      <value>True, if the button is checked; False, if the button is unchecked; null otherwise. The default value is false.</value>
      <remarks>
        <list type="table">
          <item>
            <term>Identifier field</term>
            <description>
              <see cref="F:Elysium.Controls.ToggleCommandButton.IsCheckedProperty" />
            </description>
          </item>
          <item>
            <term>Metadata</term>
            <description>
              <see cref="F:System.Windows.FrameworkPropertyMetadataOptions.BindsTwoWayByDefault" />
            </description>
          </item>
        </list>
      </remarks>
    </property>
    <field name="F:Elysium.Controls.ToggleCommandButton.IsCheckedProperty">
      <summary>
        Identifies the <see cref="P:Elysium.Controls.ToggleCommandButton.IsChecked" /> dependency property.
      </summary>
      <value>
        Identifier for the <see cref="P:Elysium.Controls.ToggleCommandButton.IsChecked" /> dependency property.
      </value>
    </field>
    <method name="M:Elysium.Controls.ToggleCommandButton.OnIsCheckedChanged(System.Nullable{System.Boolean},System.Nullable{System.Boolean})">
      <summary>
        Called when the <see cref="P:Elysium.Controls.ToggleCommandButton.IsChecked" /> dependency property changes.
      </summary>
      <param name="oldIsChecked">
        An old value of the <see cref="P:Elysium.Controls.ToggleCommandButton.IsChecked" /> dependency property.
      </param>
      <param name="newIsChecked">
        A new value of the <see cref="P:Elysium.Controls.ToggleCommandButton.IsChecked" /> dependency property.
      </param>
    </method>
    <event name="E:Elysium.Controls.ToggleCommandButton.Checked">
      <summary>
        An event is fired when the button changes its state to "checked".
      </summary>
      <remarks>
        <list type="table">
          <item>
            <term>Identifier field</term>
            <description>
              <see cref="F:Elysium.Controls.ToggleCommandButton.CheckedEvent" />
            </description>
          </item>
          <item>
            <term>Associated method</term>
            <description>
              <see cref="M:Elysium.Controls.ToggleCommandButton.OnChecked(System.Windows.RoutedEventArgs)" />
            </description>
          </item>
          <item>
            <term>Routing strategy</term>
            <description>Bubbling</description>
          </item>
        </list>
      </remarks>
    </event>
    <field name="F:Elysium.Controls.ToggleCommandButton.CheckedEvent">
      <summary>
        Identifies a routed event <see cref="E:Elysium.Controls.ToggleCommandButton.Checked" />.
      </summary>
      <value>
        An identifier of the routed event <see cref="E:Elysium.Controls.ToggleCommandButton.Checked" />.
      </value>
    </field>
    <method name="M:Elysium.Controls.ToggleCommandButton.OnChecked(System.Windows.RoutedEventArgs)">
      <summary>
        Called when the <see cref="E:Elysium.Controls.ToggleCommandButton.Checked" /> routed event raises.
      </summary>
      <param name="e">Routed event.</param>
    </method>
    <event name="E:Elysium.Controls.ToggleCommandButton.Unchecked">
      <summary>
        An event is fired when the button changes its state to "unchecked".
      </summary>
      <remarks>
        <list type="table">
          <item>
            <term>Identifier field</term>
            <description>
              <see cref="F:Elysium.Controls.ToggleCommandButton.UncheckedEvent" />
            </description>
          </item>
          <item>
            <term>Associated method</term>
            <description>
              <see cref="M:Elysium.Controls.ToggleCommandButton.OnUnchecked(System.Windows.RoutedEventArgs)" />
            </description>
          </item>
          <item>
            <term>Routing strategy</term>
            <description>Bubbling</description>
          </item>
        </list>
      </remarks>
    </event>
    <field name="F:Elysium.Controls.ToggleCommandButton.UncheckedEvent">
      <summary>
        Identifies a routed event <see cref="E:Elysium.Controls.ToggleCommandButton.Unchecked" />.
      </summary>
      <value>
        An identifier of the routed event <see cref="E:Elysium.Controls.ToggleCommandButton.Unchecked" />.
      </value>
    </field>
    <method name="M:Elysium.Controls.ToggleCommandButton.OnUnchecked(System.Windows.RoutedEventArgs)">
      <summary>
        Called when the <see cref="E:Elysium.Controls.ToggleCommandButton.Unchecked" /> routed event raises.
      </summary>
      <param name="e">Routed event.</param>
    </method>
    <event name="E:Elysium.Controls.ToggleCommandButton.Indeterminate">
      <summary>
        An event is fired when the button changes its state to "indeterminate".
      </summary>
      <remarks>
        <list type="table">
          <item>
            <term>Identifier field</term>
            <description>
              <see cref="F:Elysium.Controls.ToggleCommandButton.IndeterminateEvent" />
            </description>
          </item>
          <item>
            <term>Associated method</term>
            <description>
              <see cref="M:Elysium.Controls.ToggleCommandButton.OnIndeterminate(System.Windows.RoutedEventArgs)" />
            </description>
          </item>
          <item>
            <term>Routing strategy</term>
            <description>Bubbling</description>
          </item>
        </list>
      </remarks>
    </event>
    <field name="F:Elysium.Controls.ToggleCommandButton.IndeterminateEvent">
      <summary>
        Identifies a routed event <see cref="E:Elysium.Controls.ToggleCommandButton.Indeterminate" />.
      </summary>
      <value>
        An identifier of the routed event <see cref="E:Elysium.Controls.ToggleCommandButton.Indeterminate" />.
      </value>
    </field>
    <method name="M:Elysium.Controls.ToggleCommandButton.OnIndeterminate(System.Windows.RoutedEventArgs)">
      <summary>
        Called when the <see cref="E:Elysium.Controls.ToggleCommandButton.Indeterminate" /> routed event raises.
      </summary>
      <param name="e">Routed event.</param>
    </method>
    <property name="P:Elysium.Controls.ToggleCommandButton.IsThreeState">
      <summary>
        Gets or sets the value, which corresponds to the number of supported states (2 or 3).
      </summary>
      <value>True, if the button supports 3 states, False otherwise. The default value is false.</value>
      <remarks>
        <list type="table">
          <item>
            <term>Identifier field</term>
            <description>
              <see cref="F:Elysium.Controls.ToggleCommandButton.IsThreeStateProperty" />
            </description>
          </item>
          <item>
            <term>Metadata</term>
            <description>
              <see cref="F:System.Windows.FrameworkPropertyMetadataOptions.None" />
            </description>
          </item>
        </list>
      </remarks>
    </property>
    <field name="F:Elysium.Controls.ToggleCommandButton.IsThreeStateProperty">
      <summary>
        Identifies the <see cref="P:Elysium.Controls.ToggleCommandButton.IsThreeState" /> dependency property.
      </summary>
      <value>
        Identifier for the <see cref="P:Elysium.Controls.ToggleCommandButton.IsThreeState" /> dependency property.
      </value>
    </field>
    <method name="M:Elysium.Controls.ToggleCommandButton.OnIsThreeStateChanged(System.Boolean,System.Boolean)">
      <summary>
        Called when the <see cref="P:Elysium.Controls.ToggleCommandButton.IsThreeState" /> dependency property changes.
      </summary>
      <param name="oldIsThreeState">
        An old value of the <see cref="P:Elysium.Controls.ToggleCommandButton.IsThreeState" /> dependency property.
      </param>
      <param name="newIsThreeState">
        A new value of the <see cref="P:Elysium.Controls.ToggleCommandButton.IsThreeState" /> dependency property.
      </param>
    </method>
    <method name="M:Elysium.Controls.ToggleCommandButton.OnCreateAutomationPeer">
      <inheritdoc />
    </method>
    <method name="M:Elysium.Controls.ToggleCommandButton.OnClick">
      <inheritdoc />
    </method>
    <method name="M:Elysium.Controls.ToggleCommandButton.OnToggle">
      <inheritdoc cref="M:System.Windows.Controls.Primitives.ToggleButton.OnToggle" />
    </method>
  </members>
</doc>